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Level Design Samples

Church_03.gif

 

 

Impasto

Level Designer, Unity

Impasto was an adventure game inspired by Spanish artist Goya. It was an USC AGP game.

I was the level designer in a 4 persons' design team. 

I set up the matrics for the game and build the Church area from scratch.

Metroid Dread Level Design Teardown

A metroid dread level design teardown. 

Generalized several core design principles for metroidvania game. 

LightingTest.jpg

 

 

Loess Platue

Environmental Artist, Houdini, Unreal

Targeted for building my own workflow for creating game-ready terrain.

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Overview_02.gif

 

 

Call of Cthulhu

Designer, Environmental Artist, Unreal

Walking simulator.

Explore the environment that was invaded by some mysterious creatures.

DesertTownPic1.png

 

 

Desert Town

Level Designer, Environmental Artist, Unreal

A practice to improve Unreal skills.

Designed for FPS Battle Royale game.

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©2022 by WANG YUE.

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